Archive

Posts Tagged ‘the weather’

Weather Module

August 10th, 2009 Comments off

I am looking for someone to modify the Joomla module corephp weather which can be found here as a demo. http://www.monkeydish.com/ I have the original module.

What i need is a scaled down version of this to display the weather as seen in the attached image. The change location would have to be done in a popup preferably light box, or a drop down.

The weather text is to be small as are the icons for the weather

the space where this weather module is to appear can be seen here next the the navigation http://www.yourbeautifulgarden.co.uk/index.php

this is urgent so only bid you are are 100% confident and can do this like yesterday

Web Site Redevelopment

July 2nd, 2009 Comments off

Hi There,

I had posted a similar project on this site a few months ago but the project did not go ahead. I am now relisting a similar but expanded project that I am looking at completing in the next couple of months – no rush just trying to find someone who can do it and get ideas before starting. (time frame for this is form completion about September)

I have a web site – www.geronamo.com.au. It has the basic design I would like, except I want to change a few things. It has quite a lot of flash which I can’t update myself. I currently update the rest of the web site in Contribute. Can you please look at the site and tell me if you can do the following and give me an estimate of cost:

1. Remove the Flash or make it so that I can update the flash elements. This is mainly on the home page.

2. Photos section – I would like this redone so that the photo section shows photos along the lines of something like Picasa. Have a look at my own picasa family albums and see if this would be incorporated into the site or if a similar one can be added to the site. http://picasaweb.google.com/craigandclaire. I would also like to be able to upload photos myself – I currently can’t do that. I would also like to be able top add a watermark at the bottom of each photo to make it harder to copy them.

3. I would ideally like to be able to update and edit content on the site on line instead of using Contribute. Can you enable this with the current design?

4. I don’t like the current font. I would like something a little crisper and cleaner. Can this be done throughout the whole site?

5. You’ll notice banners in the team building section. For example Hollywood Blockbusters has a banner. Can you design these? if so how much to design a banner?

6. I want to move several things around on the home page.

a. I would like to move the large flash file / pictures, which rotates with the 5 main program areas about half way down the page under the video section, and put it in place of the free teambuilding ideas blue flash banner.

b. I would like to move the ‘free teambuilding ideas’ blue flash banner to the right hand side and make it one of the smaller buttons.

c. I would like to move the 6 ‘hot programs’ to the right hand side and move all of the right hand side buttons underneath to the bottom of the home page. I would like to change some of the names of the right hand side buttons and I will let you know what those changes are later on.

7. I do not like some of the colours – for example the green and orange could be changed to different hues or even changed altogether in place of other colours. I am thinking of getting rid of green altogether from the site.

8. What do you do in the way of SEO? I would like to ensure our site is optimised for best SEO.

9. I would like certain keywords placed into the site but I unsure how to insert them.

10. I would like another 3 basic web sites created that I can link back to this site for optimisation purposes. Do you have basic web templates and how much for 3 of them.

11. I currently have the weather on the front page for 3 areas. I would like to have a seperate weather section now and remove the weather from the front page. I would like to add the weather for 3 other areas into the weather section.

12. I would like to add a blog to the site.

13. In the contact us area or make a booking area I would like people to put in a verification setting to prevent bots from taking our email addresses and using to them to add to spam lists.

14. I would like to put a little texture into the side bar menus. Instead of them being a green block of colour I would like the to have a texture something like the side bar menu in this example at this web address: http://psdvibe.com/tutorials/photo_gallery_layout/Picture%2036.jpg Note the grey side bar and how each selection has a different shade of grey.

15. I’d like to add some more text to the front page – yet to be decided what that text would be.

I think that’s about all for now. Of course there will be some ongoing maintenance and changes to the web sites so if you can provide me your charges for such activities I would appreciate it.

Please look at the www.geronamo.com.au web site before coming back to me with general prices. I have had the site developed and am generally happy with the design. I am now only interested in modifying that design and replies based on telling me if you can match my requirements above.

Kind regards

Craig Wallace

C Lemonade Stand

April 5th, 2009 Comments off

Here is what needs to be done. I have the skeleton code too which i have included right after the instructions. This program must compile in Dev C++ and it needs to be in the format in the instructions.

Objectives
1. Review use of if statements and loops.
2. Learn how to write functions given specifications.
3. Learn how to use pass by reference variables.
4. Learn how to put together a useful program given a skeleton of that program and the
functions and their specifications necessary in the implementation.

Problem: Lemonade Stand
Last summer your friend has a lemonade stand and made lots of money. You want to do the same! You have plenty of time to plan, so you thought you would be pre
pared when summer came around by writing a program to simulate your lemonade stand. The basic idea behind the simulation is as follows:

1) You will simulate 10 days of running the lemonade stand.
2) In the beginning the user gets a $20.00 loan to run the lemonade stand.
3) Before each day, the user gets an opportunity to buy bags of lemons and sugar.
4) At the beginning of each day the user receive a weather report.
5) Based on that, the user is asked to price a cup of lemonade for that day.
6) Then, the days sales are simulated. (Part of this is written for you.)
7) Afterwards, the user is prompted with a status report of how much money they have left and how many bags of lemons and sugar they have left.

What you have to do
A skeleton of the solution for this assignment is posted on WebCourses and the course web page. Please use this skeleton. You must fill in the seven functions that are left for you to fill in, as well as write the remainder of main so the program works as described above. After you write each function, you should test it before moving on. How to do this will be covered in class. Then, write your main, calling the necessary functions from it to achieve the desired functionality. main can work without declaring any new variables than the ones already declared. But, you may declare new ones if you wish.

Perhaps the biggest problem you will have will be not knowing when to make function calls. The goal of having these functions is to make the coding process more manageable. In particular, it is possible that a function might “do” something complicated, but that just really means that function makes calls to other functions that carry out a majority of that work already. In essence, if you write a function A to do a task, then don’t write out the code that also does that task in another function B. Instead call the function A from the body of function B.

References
Textbook: Chapters 9, 10, 11 Notes: Lectures 13, 14, 15, 17

Output Sample
Two full output samples of the program running will be provided on Webcourses and the course web page in the files lemonade.out and lemonade2.out.

Deliverables
You must submit your solution to the problem, lemonade.c, over WebCourses.

Restrictions
Although you may use other compilers, your program must compile and run using DevC++. Please use DevC++ to develop your program. Your program should include a header comment with the following information: your name, course number, section number, assignment title, and date. Also, make sure you include ample comments throughout your code describing the major steps in solving the problem.

Grading Details
Your program will be graded upon the following criteria:

1) Your correctness
2) Your programming style and use of white space. (Even if you have a plan and your program works perfectly, if your programming style is poor or your use of white space is poor you could get 10% or 15% deducted from your grade.)
3) Compatibility to DevC++. (If your program does not compile in this environment, you will get a sizable deduction from your grade, likely to be over 50%)

The code Skeleton:

#include <stdio.h>
#include <stdlib.h>
#include <time.h>

// Symbolic constants to be used.

// Prices of bags of sugar and lemon, respectively.
#define PRICE_LEMON 3.50
#define PRICE_SUGAR 2.00

// Fraction of a bag of lemons and sugar used on a single cup of lemonade.
#define LEMON_PER_CUP 0.03
#define SUGAR_PER_CUP 0.04

// The initial loan the user is given to start their lemonade stand.
#define START_MONEY 20.00

// Using symbolic constants for true and false.
#define FALSE 0
#define TRUE 1

void buy_lemons(double *pLemons, double *pMoney);
void buy_sugar(double *pSugar, double *pMoney);
int weather();
int num_cups_sold(int weather, int cost);
void status_report(double cash, double num_lemons, double num_sugar, int day);
int max_sell(double num_lemons, double num_sugar);
int get_cost();
void sell_cups(double *pMoney, double *pLemons, double *pSugar);
void end_message(double money);

int main() {

int num_day, ans;
double money = START_MONEY, num_lemons = 0, num_sugar = 0;

srand(time(0));

printf(“Welcome to the Game of Lemonade!nn”);
printf(“You start the game with $%.2lf and no supplies!n”, START_MONEY);

// Loop through each day. Ask the user if they want to buy lemons. If so,
// carry out the transaction. Then ask them if they want to buy sugar.
// If so, do this transaction as well. Then, let them sell lemonade for
// the day. Finally, print a status report after they’ve sold lemonade
// at the end of the day.
for (num_day = 1; num_day <= 10; num_day++) {

}

// Print out whether or not they have lost money, broke even or gained
// money.

return 0;
}

// Pre-conditions: pLemons and pMoney are pointers to variables that store
// the user’s number of bags of lemons left and amount of
// money left.
// Post-condition: The user is given the opportunity to buy lemons. If
// successful, the number of bags of lemons and the amount
// of money the user has are adjusted accordingly.
//
// What to do in this function: If the user doesn’t have enough money to
// even buy one bag of lemons, tell them so and return. Otherwise, ask
// the user how many bags of lemons they want to buy. If they answer less
// than one, tell them they must get more and reprompt them. If they
// answer more than they can buy, tell them they don’t have that much
// money and reprompt them. Continue prompting them until they answer with
// a valid value. Then process the transaction.

void buy_lemons(double *pLemons, double *pMoney) {

}

// Pre-conditions: pSugar and pMoney are pointers to variables that store
// the user’s number of bags of lemons left and amount of
// money left.
// Post-condition: The user is given the opportunity to buy sugar. If
// successful, the number of bags of sugar and the amount
// of money the user has are adjusted accordingly.
//
// What to do in this function: If the user doesn’t have enough money to
// even buy one bag of sugar, tell them so and return. Otherwise, ask
// the user how many bags of sugar they want to buy. If they answer less
// than one, tell them they must get more and reprompt them. If they
// answer more than they can buy, tell them they don’t have that much
// money and reprompt them. Continue prompting them until they answer with
// a valid value. Then process the transaction.

void buy_sugar(double *pSugar, double *pMoney) {

}

// Pre-condition: None
// Post-condition: The weather report for the day is printed and the
// corresponding weather status in between 1 and 5,
// inclusive, is returned.
int weather() {

// Get the weather status value.
int retval = rand()%5 + 1;

printf(“nHere is today’s weather forecast:n”);

// Print out the appropriate forecast for that status.n”);
if (retval == 1)
printf(“It is cloudy with a high chance of rain.n”);
else if (retval == 2)
printf(“It is partly cloudy and windy.n”);
else if (retval == 3)
printf(“It is partly sunny with low humidity.n”);
else if (retval == 4)
printf(“It is warm and sunny with medium winds.n”);
else
printf(“It’s a perfect beach day. Sunny and hot!n”);

return retval; // Return this status value.
}

// Pre-condition: weather is an integer in between 1 and 5, inclusive,
// standing for the weather status for the day. cost is
// the cost of a cup of lemonade in cents for that day.
// Post-condition: The number of cups of lemonade for that day is returned.
int num_cups_sold(int weather, int cost) {

int optimal_price, max_cups;
double max_income;

// Calculate a maximum revenue for the day.
max_income = 5 + 3*weather;
optimal_price = 15 + 5*weather;
max_income = max_income – fabs(optimal_price – cost)/1.5;

// If it’s lower than 5 dollars, reset it to 5 dollars.
if (max_income < 5)
max_income = 5;

// From this, determine the maximum number of cups that could be sold.
max_cups = (int)(max_income/((double)cost/100));

// Return a random number from 0 to this maximum.
return rand()%(max_cups+1);

}

// Pre-condition: cash is the amount of cash the user has, num_lemons is
// the number of bags of lemons the user has left, num_sugar
// is the number of bags of sugar the user has left, and day
// is which day of the game just finished.
// Post-condition: A status report with the four values passed in is nicely
// displayed for the user.
//
// What to do with this function: This is fairly self-explanatory from the
// pre and post conditions. Look to the sample given in the assignment for
// the format.
void status_report(double cash, double num_lemons, double num_sugar, int day) {

}

// Pre-condition: pMoney, pLemons and pSugar are pointers to the variables
// storing the user’s amount of cash, number of bags of
// lemons and number of bags of sugar.
// Post-condition: A day’s transactions will take place and the amount of
// money, the number of bags of lemons and sugar will be
// adjusted accordingly.
//
// What to do with this function: First prompt the user with the weather
// report. Then, ask the user for how much they want to sell a cup of
// lemonade. Determine the number of cups that actually get sold for the
// day by determining how many cups the user COULD sell based on the
// availability of supplies and how many cups they COULD sell based on the
// weather. Print out how many cups of lemonade they ended up selling.
// Then adjust the amount of money they have, as well as the number of bags
// of lemons and sugar.

void sell_cups(double *pMoney, double *pLemons, double *pSugar) {

}

// Pre-condition: num_lemons is the number of bags of lemons the user has,
// and num_sugar is the number of bags of sugar they have.
// Post-condition: The function returns the maximum number of cups of
// lemonade the user can sell based on available supplies.
//
// What to do with this function: Calculate how many full cups of lemonade
// you can supply with sugar. Do the same calculation for lemons. Then,
// return the smaller of these two values.

int max_sell(double num_lemons, double num_sugar) {

}

// Pre-condition: None.
// Post-condition: Returns the number of cents the user will sell a cup of
// lemonade for, for that day.
//
// What to do with this function: Prompt the user to enter how much they
// want to charge for a cup of lemonade. If they don’t enter a positive
// integer, reprompt them until they do. Then return this value.

int get_cost() {

}

// Pre-condition: money is the amount of money the user has left at the end
// of the 10 days of running their Lemonade Stand.
// Post-condition: The user’s overall loss or profit is printed out.

// What to do with this function: See if what they have left is less than
// what they started with. If so, print out how much the lost. If it’s equal
// just print out a message saying that they broke even. Otherwise, print
// out how much profit they made!

void end_message(double money) {

}

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Lemonade Stand

April 3rd, 2009 Comments off

Here is what needs to be done. I have the skeleton code too which i have included right after the instructions. This program must compile in Dev C++ and it needs to be in the format in the instructions.

Objectives
1. Review use of if statements and loops.
2. Learn how to write functions given specifications.
3. Learn how to use pass by reference variables.
4. Learn how to put together a useful program given a skeleton of that program and the
functions and their specifications necessary in the implementation.

Problem: Lemonade Stand
Last summer your friend has a lemonade stand and made lots of money. You want to do the same! You have plenty of time to plan, so you thought you would be pre
pared when summer came around by writing a program to simulate your lemonade stand. The basic idea behind the simulation is as follows:

1) You will simulate 10 days of running the lemonade stand.
2) In the beginning the user gets a $20.00 loan to run the lemonade stand.
3) Before each day, the user gets an opportunity to buy bags of lemons and sugar.
4) At the beginning of each day the user receive a weather report.
5) Based on that, the user is asked to price a cup of lemonade for that day.
6) Then, the days sales are simulated. (Part of this is written for you.)
7) Afterwards, the user is prompted with a status report of how much money they have left and how many bags of lemons and sugar they have left.

What you have to do
A skeleton of the solution for this assignment is posted on WebCourses and the course web page. Please use this skeleton. You must fill in the seven functions that are left for you to fill in, as well as write the remainder of main so the program works as described above. After you write each function, you should test it before moving on. How to do this will be covered in class. Then, write your main, calling the necessary functions from it to achieve the desired functionality. main can work without declaring any new variables than the ones already declared. But, you may declare new ones if you wish.

Perhaps the biggest problem you will have will be not knowing when to make function calls. The goal of having these functions is to make the coding process more manageable. In particular, it is possible that a function might “do” something complicated, but that just really means that function makes calls to other functions that carry out a majority of that work already. In essence, if you write a function A to do a task, then don’t write out the code that also does that task in another function B. Instead call the function A from the body of function B.

References
Textbook: Chapters 9, 10, 11 Notes: Lectures 13, 14, 15, 17

Output Sample
Two full output samples of the program running will be provided on Webcourses and the course web page in the files lemonade.out and lemonade2.out.

Deliverables
You must submit your solution to the problem, lemonade.c, over WebCourses.

Restrictions
Although you may use other compilers, your program must compile and run using DevC++. Please use DevC++ to develop your program. Your program should include a header comment with the following information: your name, course number, section number, assignment title, and date. Also, make sure you include ample comments throughout your code describing the major steps in solving the problem.

Grading Details
Your program will be graded upon the following criteria:

1) Your correctness
2) Your programming style and use of white space. (Even if you have a plan and your program works perfectly, if your programming style is poor or your use of white space is poor you could get 10% or 15% deducted from your grade.)
3) Compatibility to DevC++. (If your program does not compile in this environment, you will get a sizable deduction from your grade, likely to be over 50%)

The code Skeleton:

#include <stdio.h>
#include <stdlib.h>
#include <time.h>

// Symbolic constants to be used.

// Prices of bags of sugar and lemon, respectively.
#define PRICE_LEMON 3.50
#define PRICE_SUGAR 2.00

// Fraction of a bag of lemons and sugar used on a single cup of lemonade.
#define LEMON_PER_CUP 0.03
#define SUGAR_PER_CUP 0.04

// The initial loan the user is given to start their lemonade stand.
#define START_MONEY 20.00

// Using symbolic constants for true and false.
#define FALSE 0
#define TRUE 1

void buy_lemons(double *pLemons, double *pMoney);
void buy_sugar(double *pSugar, double *pMoney);
int weather();
int num_cups_sold(int weather, int cost);
void status_report(double cash, double num_lemons, double num_sugar, int day);
int max_sell(double num_lemons, double num_sugar);
int get_cost();
void sell_cups(double *pMoney, double *pLemons, double *pSugar);
void end_message(double money);

int main() {

int num_day, ans;
double money = START_MONEY, num_lemons = 0, num_sugar = 0;

srand(time(0));

printf(“Welcome to the Game of Lemonade!nn”);
printf(“You start the game with $%.2lf and no supplies!n”, START_MONEY);

// Loop through each day. Ask the user if they want to buy lemons. If so,
// carry out the transaction. Then ask them if they want to buy sugar.
// If so, do this transaction as well. Then, let them sell lemonade for
// the day. Finally, print a status report after they’ve sold lemonade
// at the end of the day.
for (num_day = 1; num_day <= 10; num_day++) {

}

// Print out whether or not they have lost money, broke even or gained
// money.

return 0;
}

// Pre-conditions: pLemons and pMoney are pointers to variables that store
// the user’s number of bags of lemons left and amount of
// money left.
// Post-condition: The user is given the opportunity to buy lemons. If
// successful, the number of bags of lemons and the amount
// of money the user has are adjusted accordingly.
//
// What to do in this function: If the user doesn’t have enough money to
// even buy one bag of lemons, tell them so and return. Otherwise, ask
// the user how many bags of lemons they want to buy. If they answer less
// than one, tell them they must get more and reprompt them. If they
// answer more than they can buy, tell them they don’t have that much
// money and reprompt them. Continue prompting them until they answer with
// a valid value. Then process the transaction.

void buy_lemons(double *pLemons, double *pMoney) {

}

// Pre-conditions: pSugar and pMoney are pointers to variables that store
// the user’s number of bags of lemons left and amount of
// money left.
// Post-condition: The user is given the opportunity to buy sugar. If
// successful, the number of bags of sugar and the amount
// of money the user has are adjusted accordingly.
//
// What to do in this function: If the user doesn’t have enough money to
// even buy one bag of sugar, tell them so and return. Otherwise, ask
// the user how many bags of sugar they want to buy. If they answer less
// than one, tell them they must get more and reprompt them. If they
// answer more than they can buy, tell them they don’t have that much
// money and reprompt them. Continue prompting them until they answer with
// a valid value. Then process the transaction.

void buy_sugar(double *pSugar, double *pMoney) {

}

// Pre-condition: None
// Post-condition: The weather report for the day is printed and the
// corresponding weather status in between 1 and 5,
// inclusive, is returned.
int weather() {

// Get the weather status value.
int retval = rand()%5 + 1;

printf(“nHere is today’s weather forecast:n”);

// Print out the appropriate forecast for that status.n”);
if (retval == 1)
printf(“It is cloudy with a high chance of rain.n”);
else if (retval == 2)
printf(“It is partly cloudy and windy.n”);
else if (retval == 3)
printf(“It is partly sunny with low humidity.n”);
else if (retval == 4)
printf(“It is warm and sunny with medium winds.n”);
else
printf(“It’s a perfect beach day. Sunny and hot!n”);

return retval; // Return this status value.
}

// Pre-condition: weather is an integer in between 1 and 5, inclusive,
// standing for the weather status for the day. cost is
// the cost of a cup of lemonade in cents for that day.
// Post-condition: The number of cups of lemonade for that day is returned.
int num_cups_sold(int weather, int cost) {

int optimal_price, max_cups;
double max_income;

// Calculate a maximum revenue for the day.
max_income = 5 + 3*weather;
optimal_price = 15 + 5*weather;
max_income = max_income – fabs(optimal_price – cost)/1.5;

// If it’s lower than 5 dollars, reset it to 5 dollars.
if (max_income < 5)
max_income = 5;

// From this, determine the maximum number of cups that could be sold.
max_cups = (int)(max_income/((double)cost/100));

// Return a random number from 0 to this maximum.
return rand()%(max_cups+1);

}

// Pre-condition: cash is the amount of cash the user has, num_lemons is
// the number of bags of lemons the user has left, num_sugar
// is the number of bags of sugar the user has left, and day
// is which day of the game just finished.
// Post-condition: A status report with the four values passed in is nicely
// displayed for the user.
//
// What to do with this function: This is fairly self-explanatory from the
// pre and post conditions. Look to the sample given in the assignment for
// the format.
void status_report(double cash, double num_lemons, double num_sugar, int day) {

}

// Pre-condition: pMoney, pLemons and pSugar are pointers to the variables
// storing the user’s amount of cash, number of bags of
// lemons and number of bags of sugar.
// Post-condition: A day’s transactions will take place and the amount of
// money, the number of bags of lemons and sugar will be
// adjusted accordingly.
//
// What to do with this function: First prompt the user with the weather
// report. Then, ask the user for how much they want to sell a cup of
// lemonade. Determine the number of cups that actually get sold for the
// day by determining how many cups the user COULD sell based on the
// availability of supplies and how many cups they COULD sell based on the
// weather. Print out how many cups of lemonade they ended up selling.
// Then adjust the amount of money they have, as well as the number of bags
// of lemons and sugar.

void sell_cups(double *pMoney, double *pLemons, double *pSugar) {

}

// Pre-condition: num_lemons is the number of bags of lemons the user has,
// and num_sugar is the number of bags of sugar they have.
// Post-condition: The function returns the maximum number of cups of
// lemonade the user can sell based on available supplies.
//
// What to do with this function: Calculate how many full cups of lemonade
// you can supply with sugar. Do the same calculation for lemons. Then,
// return the smaller of these two values.

int max_sell(double num_lemons, double num_sugar) {

}

// Pre-condition: None.
// Post-condition: Returns the number of cents the user will sell a cup of
// lemonade for, for that day.
//
// What to do with this function: Prompt the user to enter how much they
// want to charge for a cup of lemonade. If they don’t enter a positive
// integer, reprompt them until they do. Then return this value.

int get_cost() {

}

// Pre-condition: money is the amount of money the user has left at the end
// of the 10 days of running their Lemonade Stand.
// Post-condition: The user’s overall loss or profit is printed out.

// What to do with this function: See if what they have left is less than
// what they started with. If so, print out how much the lost. If it’s equal
// just print out a message saying that they broke even. Otherwise, print
// out how much profit they made!

void end_message(double money) {

}

Categories: C/C++ Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
Bear