Archive

Posts Tagged ‘shot’

Photoshop Some Pictures-need Creative Solutions

October 19th, 2011 Comments off

I am looking for a creative individual that can take some photos I have and create some cool effects/backgrounds that will take these simple studio shots and make them cool. I only have some suggestions via pictures I’ve found online including 1 video that I like to give you an idea of what I’m looking for. But I need to use these photos for competition and want them to be fun, and have people say cool pictures.

THINK ALBUM COVER COOL :)

On one of the serious (non smiling) black t-shirt shots I wanted to do this black and red type look in this video I have posted below. It’s Skillet’s Hero
http://www.youtube.com/watch?v=uGcsIdGOuZY&ob=av2e

If you pause the video at 0:25-0:30 you’ll see the black background with a really cool red/orange gel type look, so maybe you could do something cool like that. The whole video is like that which I really like
Other than that I was thinking of shots that look like the examples I’ve got listed here:

http://www.kjphoto.com/blog/?p=27 Shot here could be a mix of me and Jen 1 white jacket the other in black mixed but I like the background-There are 3 cool shots here on this page.

http://newyork.metromix.com/restaurants/standard_photo_gallery/chef-shots-jonathan-benno/2543425/content This head shot with the kitchen in the background kinda blurred out but you tell it’s still a noticeable kitchen.

http://jwkpec.smugmug.com/Portraits/Chef-Shots-1/13135657_9SZfzr#1035319194_mv8QX This 3 shot is really cool and thought maybe you could cut and paste something cool like this between all the shots I give you.

http://jwkpec.smugmug.com/Portraits/Chef-Shots-1/13135657_9SZfzr#829612791_BpyQ5 This shot or any you can do with food words in the back could be cool, words like FRESH, Meijer Culinary, Culinary Team, EAT, etc.

http://www.flickr.com/photos/204studios/5055173972/ Another cool shot with a bar background could look sweet too.

These pictures will be used for website, twitter, FaceBook, and for competition flyers we do throughout the year. So some will look mean and fierce (like bring it on!) and some are like

Take A Live Screen Shot Of Webpage And Save To Database

June 17th, 2011 Comments off

Hi,

I would like to be able to save a screen shot of the game from http://www.latestcasinobonuses.com/free-games/Betsoft%20Gaming/2millionbc_en/ while people are playing and then save that and comment/rating to the database.

So this would be on a button on the same page… this would be used to show the score they have or a jackpot they won or just comment on a part of the game.

regards,
j

Two Home Page Screen Shot Sample Creations

May 10th, 2011 Comments off

Hello-

I need 2 separate home page screen shots created

Here is 2 different sites I likes and want to go off of. It needs to be basically the same, but look like her own site.

http://loopedyarnworks.com (1 sample very simular to this site)

www.purlsoho.com (1 sample very simular to this site)

PMB me and if your considered for the job then I’ll send the word doc I created with details of what to put on page and how to lay it out with better detail.

Thank You For Your Time And Consideration.

Categories: Programming Tags: , , , , , ,

Simple Php Script To Create Screen Shot Of A Url 2

April 30th, 2011 Comments off

I need a PHP script to convert a URL to JPEG or PNG screen shot.

Please note: I am not need this to be done using API’s

Max: BUDGET IS $10

Simple Php Script To Create Screen Shot Of A Url

April 27th, 2011 Comments off

I need a PHP script to convert a URL to JPEG or PNG screen shot.

Please note: I am not need this to be done using API’s

Max: BUDGET IS $10

Simple Php Script To Create Screen Shot Of A Url

April 27th, 2011 Comments off

Hi All,

I need a PHP script to convert a URL to JPEG or PNG screen shot.

Please note: I am not need this to be done using API’s

Java

March 16th, 2010 Comments off

Objective
1. To reinforce your skill in writing classes.
2. To familiarize you with inheritance and abstract classes.

Problem: Comets
The software company you’re working for is developing a game named Comets that is essentially a clone of an old popular arcade game. The player controls a spaceship that floats around in two-dimensional space propelled by its engines and carried by its inertia. Comets are also floating around in the same space. Anything that goes off one side of the screen re-emerges on the opposite side. The player’s goal is to destroy all of the comets without colliding with any of them. The situation is complicated somewhat by the fact that shooting larger comets causes them to break into several smaller comets, thus making them more difficult to avoid.

A basic game interface is already written, so you don’t need to worry about drawing anything on the screen or responding to the player pressing buttons. All you need to do is write classes to represent the various objects in the game. All classes are to be located in the package “comets”. JavaDoc specifications for these classes are provided on WebCourses (along with a few other important files), but here’s a general outline:

SpaceObject is an abstract class representing all of the objects in game, including the comets, bullets fired by the player, and even the player’s ship. This should keep track of the position, velocity, and size of the object. It provides methods for updating the object’s position based on its velocity, determining whether the object is overlapping with another object, and accessors for the object’s position and size. SpaceObject has static fields for the playfield width and height that are set up by the main class and should be used to determine the size of the play area for wrap-around purposes.

Shot objects represent shots fired by the player. Shots should only stay on the screen for a certain length of time, so they have an age counter that increments every time the shot is told to move. The main class will take care of removing the shot from the game based on this age.

Comet is an abstract class representing comets. LargeComet, MediumComet, and SmallComet all extend Comet. Large comets break into two medium comets when shot, and medium comets break into three small comets. Small comets are destroyed outright by being shot. Every comet has an explode() method that returns a Vector containing newly created comets that are produced by their destruction, although SmallComet should return an empty vector since it doesn’t spawn additional comets.

Ship represents the player’s spaceship. The ship has a direction that it is facing that it uses to figure out the change in velocity when it accelerates, as well as the trajectory of the shots it fires. A ship has methods to turn left, turn right, accelerate, and fire shots. The fire() method returns a Shot object that originates from the center of the ship and travels in the direction that the ship is facing, adjusted, of course, for the ship’s own velocity. An important note about acceleration: Even though in real space objects can basically travel arbitrarily fast, it wouldn’t be much fun if the ship travels so fast that you can’t see it. Limit the maximum speed of the ship to 10 pixels per frame (i.e. per move()). That’s fast enough for the game to be exciting, but not so fast that it’s impossible to follow the ship.

CometsMain is already provided as part of this assignment via WebCourses. The classes you write MUST be compatible with CometsMain in its original form. CometsMain isn’t very good, unfortunately. Up to 25 points of extra credit are available on this assignment for making substantial improvements to CometsMain. Contact the professor with your ideas to see how much extra credit it would be worth.

A configuration file named “comets.cfg” should be placed in the root directory of the project. This gives the initial layout of the comets. Each line in the file describes a comet. The string at the start of the line specifies the size of the comet (“Large”, “Medium”, or “Small”), the two numbers after that are the position of the comet (x and y coordinate), and the last two numbers are its velocity.

Game Constants
Shot radius

Categories: Java Tags: , , , , , ,

Java Game

March 9th, 2010 Comments off

This is the description of the assignment and below are attached the files needed.

Objective
1. To reinforce your skill in writing classes.
2. To familiarize you with inheritance and abstract classes.

Problem: Comets
The software company you’re working for is developing a game named Comets that is essentially a clone of an old popular arcade game. The player controls a spaceship that floats around in two-dimensional space propelled by its engines and carried by its inertia. Comets are also floating around in the same space. Anything that goes off one side of the screen re-emerges on the opposite side. The player’s goal is to destroy all of the comets without colliding with any of them. The situation is complicated somewhat by the fact that shooting larger comets causes them to break into several smaller comets, thus making them more difficult to avoid.

A basic game interface is already written, so you don’t need to worry about drawing anything on the screen or responding to the player pressing buttons. All you need to do is write classes to represent the various objects in the game. All classes are to be located in the package “comets”. JavaDoc specifications for these classes are provided on WebCourses (along with a few other important files), but here’s a general outline:

SpaceObject is an abstract class representing all of the objects in game, including the comets, bullets fired by the player, and even the player’s ship. This should keep track of the position, velocity, and size of the object. It provides methods for updating the object’s position based on its velocity, determining whether the object is overlapping with another object, and accessors for the object’s position and size. SpaceObject has static fields for the playfield width and height that are set up by the main class and should be used to determine the size of the play area for wrap-around purposes.

Shot objects represent shots fired by the player. Shots should only stay on the screen for a certain length of time, so they have an age counter that increments every time the shot is told to move. The main class will take care of removing the shot from the game based on this age.

Comet is an abstract class representing comets. LargeComet, MediumComet, and SmallComet all extend Comet. Large comets break into two medium comets when shot, and medium comets break into three small comets. Small comets are destroyed outright by being shot. Every comet has an explode() method that returns a Vector containing newly created comets that are produced by their destruction, although SmallComet should return an empty vector since it doesn’t spawn additional comets.

Ship represents the player’s spaceship. The ship has a direction that it is facing that it uses to figure out the change in velocity when it accelerates, as well as the trajectory of the shots it fires. A ship has methods to turn left, turn right, accelerate, and fire shots. The fire() method returns a Shot object that originates from the center of the ship and travels in the direction that the ship is facing, adjusted, of course, for the ship’s own velocity. An important note about acceleration: Even though in real space objects can basically travel arbitrarily fast, it wouldn’t be much fun if the ship travels so fast that you can’t see it. Limit the maximum speed of the ship to 10 pixels per frame (i.e. per move()). That’s fast enough for the game to be exciting, but not so fast that it’s impossible to follow the ship.

CometsMain is already provided as part of this assignment via WebCourses. The classes you write MUST be compatible with CometsMain in its original form. CometsMain isn’t very good, unfortunately. Up to 25 points of extra credit are available on this assignment for making substantial improvements to CometsMain. Contact the professor with your ideas to see how much extra credit it would be worth.

A configuration file named “comets.cfg” should be placed in the root directory of the project. This gives the initial layout of the comets. Each line in the file describes a comet. The string at the start of the line specifies the size of the comet (“Large”, “Medium”, or “Small”), the two numbers after that are the position of the comet (x and y coordinate), and the last two numbers are its velocity.

Game Constants
Shot radius

Categories: Java Tags: , , , , , ,

Link Builder Needed – 500

November 1st, 2009 Comments off

I am looking for a link builder for my site http://dickgoo.com, An Adult website.
High quality links PR 2 or higher… Keywords- Amateur Cum shot,Cum shot, Cum shot, Facial Cum Shot, Cum load,

Categories: Links Tags: , , , , , ,

Hookah Radio Icons

August 17th, 2009 Comments off

New icon set

Shot glasses with liquor inside and names on glass, just like the Jack Daniels one you made -

1 Jagemeister shot glass – dark liquor inside
1 Tequila shot glass with a half lime on rim – gold color liquor inside
1 Grey Goose Vodka shot glass – clear liquor inside

Also
1 Big bag of Marijuana with rolling papers beside it – clear bag with bright green marijuana inside, rolling papers in the small gold pack

1 Big Manison House – white house, green roof, three levels

1 Mens Dimond Ring – Platinum, Lots of sparkle on the diamond

Adult Icons
1 Stripper pole – shiny, sparkley Gold pole with brown base

1 Bottle of Sex Lube – clear bottle half full of lube

1 Large Pink Viberator

1 Body paint – light tan jar brown lid, a small brush to side with fluffy white bristles

Edit Photos

August 10th, 2009 Comments off

I have two PSD templates here: http://www.mediafire.com/?sharekey=a3d843dbb4ff4a51aaca48175a79d1c3e04e75f6e8ebb871

I need you to create images based on some products on this website:
http://tinyurl.com/5r6xhf

Template1: There are 5 overlays. We would need you to grab a guy model shot and a girl model shot, replace the current model shot. Make a version for all with each of the overlays. (if there are multiple guy or girl model shots, you can just choose the better of the two).

Template2: There are 4 overlays. We would need you to grab a guy and girl model shot & also the design shot, create 4 versions.

To summarize, for each shirt product we’d need:

template1 – 5 girl versions
template1 – 5 guy versions
template2 – 4 girl versions
template2 – 4 guy versions
template2 – 4 design versions

Please bid for making all shirts, there are ~92 shirts.

You can download the template and test it out if youd like.

Thanks

We need these made for each of of the shirts

Easy Image Analysis

June 25th, 2009 Comments off

My company needs the following project completed ASAP:

- We will be using a software that creates black and white “mask” images in bmp format. The images are snapshots from a video, and are named accordingly. For example, image frames 12-14 will be named something like shot_000_012.bmp, shot_000_013.bmp, and shot_000_014.bmp. You may see an example at www.claritylabs.com/screenshots/shot_5.jpg, shot_6.jpg, etc. Note that the demos are in jpg format.
- We will need a software that will allow us to easily process these images in batches and do the following:

1. Extract the frame #, x, y coordinate and the rectangular height and width of the white spot (bounded area) relative to the original dimensions of the image file.
2. Save the coordinates and rectangle dimensions in a .txt file like so:
<BEGIN CONTENT>
array[frame_number] = ["x-coordinate", "y-coordinate", "rectangle_width", "rectangle_height"];
array[frame_number] = ["x-coordinate", "y-coordinate", "rectangle_width", "rectangle_height"];
array[frame_number] = ["x-coordinate", "y-coordinate", "rectangle_width", "rectangle_height"];
<END CONTENT>

I’ve also posted up sample code programmed in Flash AS3. You simply need to convert it to JAVA, C, C++, or .NET. You may view the file at

http://www.claritylabs.com/screenshots/project_example_flash_as3.txt

Two Sql Projects

April 27th, 2009 Comments off

Project #1

Save all of your code in Notepad as a *.txt file and attach it when you submit the project. Take screen shots of all successful implementation of each set of SQL.

Data Changes and SQL Statements

Resource: Table Queries assignment

Use the database and tables that are attached to write SQL statements and enter records into the Employee table for workers identified in the employee files for the administrative offices and the store. Check results by selecting all columns from both tables.

Between, Like, and Union:

Write a SQL query that joins two tables in the example database and uses BETWEEN to restrict record selection. Use salary to restrict data.

Write a SQL query that joins two tables in the example database and uses BETWEEN to restrict record selection. Use hire dates to restrict data.
Write a SQL query that joins two tables in the example database and uses LIKE to restrict record selection. Use telephone area codes to restrict data.

Write a SQL query that joins two tables in the example database and uses LIKE to restrict record selection. Use age to restrict data.

Write a SQL query that uses the UNION of the two tables to produce a third table.

Save each query in a txt file and take a screen shot of its results and submit them as an attachment.

Group:

Use the updated database to write the following queries, using the SQL GROUP statement:

Select employees’ last names and group them by EEO-1 classification.

Select employees’ last names and group them by salary.

Select employees’ last names and group them by salary in their EEO-1 classification.

Select employees’ last names and group them by salary in job titles, grouped into exempt and non-exempt.

Save all the SQL statements in a txt file and submit as an attachment.

Screen Shot

Law Enforcement Mug Shot Site

March 16th, 2009 No comments

Law Enforcement Mug Shot Online Databse.

A Law Enforcement Mug Shot Online Database. Agencies should be able to access website, log-in
or register their agency. Register includes free, payment gateway at a monthly or yearly
fee. I want the admin area to be able to specify free or paid options, because it is going
to start out as a free service.

Agencies log-in after successful payment. They should be able to enter new mug-shots into
the database via user interface. The interface will accept all pedigree information, FBI SID
fields,OLN Number, Alias names information, Scars, Marks & Tattoo information, Last Known address and also
frequented addresses, Friends & Relatives section, List of known crimes and
Main Mug Shot with the option to upload as many Mug Shots as the admin has set in the
admin section.

Some elements would have to be mandatory, while others are optional, but the Mug Shot would
be mandatory.

Once all information is entered, the user can click submit and the information would be
submitted to the database and saved and then the site would update to that entry and display
it to the user.

Note: We want all submissions to be put into the database in a per agency format. Meaning,
say agency Holly Jolly police department logs on to the site. I want them to be able to view
their submissions by default and if they choose to they can select any agency or all agencies
submissions, but they get their defaulted view first. Also they should be able to edit and
delete their own submissions only.

After logging in the user should have a page in front of them displaying their submissions.
The display should show however many mug shots on one page as the admin has set. The mug shots
should show the picture and a caption of their name. If a certain mug shot is clicked then
that would open up the entire view of that person and all there information.

The page should have a search function on the side of it, with the ability to search by name,
Social Security Number, Oln, Agency, or any other good method you can think of to find a certain
person.

The site should be able to print mug shots, save mug shots and email mug shots.

After any submission, the submission should be saved into the database, it should go live
but the admin should be emailed with the submission details and the user that submitted it
just in case their is a problem or someone is abusing the system and the admin may need to
take action.

Admin should have an area to be able to mass email or send specific emails and news letters.

All aspects of the site should be able to be controlled via the admin area, Just like any
other site that has users and groups. Ban users, Delete users, etc… Also the site should
keep track of all users and their registration dates. If their registration is about to
expire it should automatically notify them and send them a link to be able to renew if not
it should automatically disable their account until they renew, but their submissions will
still stay active for other agencies.

All graphics need to be included. Remember this is a site for law enforcement and mug shots
so the site should comply with that look. We want it to be professional and look great with
stunning graphics.

This may not be all that we need, but off of the top of our heads, we think this is it.

We are on a very tight and limited budget, like everyone else but keep that in mind when
bidding, thanks.

Lastly, we will only accept a bid from a dedicated professional that will work with us until
the site is functioning with no bugs and will make changes as needed.

Happy Bidding….

Bear