Archive

Posts Tagged ‘communicate with’

Bulk Whois Client Application – Communicate With Whois Api

December 13th, 2011 Comments off

Hello,

I am looking for Bulk Whois Client Application (desktop graphical user interface application) that will communicate with whoisxmlapi.com Whois API Webservice.

The application will run on windows. It will allow me to bulk upload a list of domain names, pull correlating API data from the webservice, format the data, and export into excel.

Iphone – Communicate With Site

November 13th, 2009 Comments off

I need to develop a simple interface whereby the register users to my site can upload blogs, short message similar to tweets, place bets on games via our system. Non-Registered Users can via our latest News from the 5 sections of news via RSS feeds and should be able to pull our release dates RSS.

Backgammon Game Flash

April 8th, 2009 Comments off

Hello, thanks for looking at my project.

I need a backgammon flash game for multiplayer.
For an idea, the board has to look as good as this : http://www.haversack.com/images/Backgammon_640.jpg

It has to look good and quite fancy even if it’s not in 3D…
I want good sound and animations. You can play MSN Gaming Zone backgammon to get an idea of what I am talking about.

On the bottom there would be a Chat section. Where even observers can chat. But the players can “Squelch” the observers while playing.
As you noticed, other players in the lobby will be able to watch the game, so you have to know how to make it work so there can be observers.

There also needs to be other usual backgammon features, like Resign, an “Auto-Roll” feature that if the player Checks it, the dices auto roll when it’s his turn to play.
Undo button, if player moves a checker he can undo it. When the last checker is moved, the moves are confirmed…
Player names on the left, showing their level.
Number of wins/losses both players have made while playing.(score)
Flash will need to communicate with PHP, ie. send variables about the winner and the loser to php so php can output to mysql.
Using amfphp should be good.
Also there is 5 games maximum against the same player, then they can rematch again in for example 3 hours, the “resign” button would work only after 5 minutes of beginning the game and there would be some other programming to do that is used for our multiplayer website.

I have a PHP programmer that will do the php work, he just doesn’t know how to communicate with flash, so you will need to know how to, and closely communicate with him on AIM, or maybe MSN. You have to be available on the live chat a lot so we can all get this done together.

Of course you have to know how to play backgammon to program that game, I don’t want to explain you how to play if you don’t :)

I want a QUALITY backgammon board, even if the Load time is a bit longer, it has to be good quality and not the mini-clip-like-crap.

Thanks!

Backgammon Game With Flash

April 8th, 2009 Comments off

Hello, thanks for looking at my project.

I need a backgammon flash game for multiplayer.
For an idea, the board has to look as good as this : http://www.haversack.com/images/Backgammon_640.jpg

It has to look good and quite fancy even if it’s not in 3D…
I want good sound and animations. You can play MSN Gaming Zone backgammon to get an idea of what I am talking about.

On the bottom there would be a Chat section. Where even observers can chat. But the players can “Squelch” the observers while playing.
As you noticed, other players in the lobby will be able to watch the game, so you have to know how to make it work so there can be observers.

There also needs to be other usual backgammon features, like Resign, an “Auto-Roll” feature that if the player Checks it, the dices auto roll when it’s his turn to play.
Undo button, if player moves a checker he can undo it. When the last checker is moved, the moves are confirmed…
Player names on the left, showing their level.
Number of wins/losses both players have made while playing.(score)
Flash will need to communicate with PHP, ie. send variables about the winner and the loser to php so php can output to mysql.
Using amfphp should be good.
Also there is 5 games maximum against the same player, then they can rematch again in for example 3 hours, the “resign” button would work only after 5 minutes of beginning the game and there would be some other programming to do that is used for our multiplayer website.

I have a PHP programmer that will do the php work, he just doesn’t know how to communicate with flash, so you will need to know how to, and closely communicate with him on AIM, or maybe MSN. You have to be available on the live chat a lot so we can all get this done together.

Of course you have to know how to play backgammon to program that game, I don’t want to explain you how to play if you don’t :)

I want a QUALITY backgammon board, even if the Load time is a bit longer, it has to be good quality and not the mini-clip-like-crap.

Thanks!

Backgammon Game In Flash

April 8th, 2009 Comments off

Hello, thanks for looking at my project.

I need a backgammon flash game for multiplayer.
For an idea, the board has to look as good as this : http://www.haversack.com/images/Backgammon_640.jpg

It has to look good and quite fancy even if it’s not in 3D…
I want good sound and animations. You can play MSN Gaming Zone backgammon to get an idea of what I am talking about.

On the bottom there would be a Chat section. Where even observers can chat. But the players can “Squelch” the observers while playing.
As you noticed, other players in the lobby will be able to watch the game, so you have to know how to make it work so there can be observers.

There also needs to be other usual backgammon features, like Resign, an “Auto-Roll” feature that if the player Checks it, the dices auto roll when it’s his turn to play.
Undo button, if player moves a checker he can undo it. When the last checker is moved, the moves are confirmed…
Player names on the left, showing their level.
Number of wins/losses both players have made while playing.(score)
Flash will need to communicate with PHP, ie. send variables about the winner and the loser to php so php can output to mysql.
Also there is 5 games maximum against the same player, then they can rematch again in for example 3 hours, the “resign” button would work only after 5 minutes of beginning the game and there would be some other programming to do that is used for our multiplayer website.

I have a PHP programmer that will do the php work, he just doesn’t know how to communicate with flash, so you will need to know how to, and closely communicate with him on AIM, or maybe MSN. You have to be available on the live chat a lot so we can all get this done together.

Of course you have to know how to play backgammon to program that game, I don’t want to explain you how to play if you don’t :)

I want a QUALITY backgammon board, even if the Load time is a bit longer, it has to be good quality and not the mini-clip-like-crap.

Thanks!

Backgammon With Flash Quality

April 7th, 2009 Comments off

Hello, thanks for looking at my project.

I need a backgammon flash game for multiplayer.
For an idea, the board have to look as good as this : http://www.haversack.com/images/Backgammon_640.jpg

It has to look good and quite fancy even if it’s not in 3D…
I want good sound and animations. You can play MSN Gaming Zone backgammon to get an idea of what I am talking about.

On the bottom there would be a Chat section. Where even observers can chat. But the players can “Squelch” the observers while playing.
As you noticed, other players in the lobby will be able to watch the game, so you have to know how to make it work so there can be observers.

There also needs to be other usual backgammon features, like Resign, an “Auto-Roll” feature that if the player Checks it, the dices auto roll when it’s his turn to play.
Undo button, if player moves a checker he can undo it. When the last checker is moved, the moves are confirmed…
Player names on the left, showing their level.
Number of wins/losses both players has just made…
Flash will need to communicate with PHP, ie. send variables about the winner and the loser to php so php can output to mysql.
Also there is 5 games maximum against the same player, then they can rematch again in for example 3 hours, the “resign” button would work only after 5 minutes of beginning the game and there would be some other programming to do that is used for our multiplayer website.

I have a PHP programmer that will do the php work, he just doesn’t know how to communicate with flash, so you will need to know how to, and closely communicate with him on AIM, or maybe MSN. You have to be available on the live chat a lot so we can all get this done together.

Of course you have to know how to play backgammon to program that game, I don’t want to explain you how to play if you don’t :)

I want a QUALITY backgammon board, even if the Load time is a bit longer, it has to be good quality and not the mini-clip-like-crap.

Thanks!

Programming Project 1239160307

April 7th, 2009 Comments off

Hello, thanks for looking at my project.

I need a backgammon flash game for multiplayer.
For an idea, the board have to look as good as this : http://www.haversack.com/images/Backgammon_640.jpg

It has to look good and quite fancy even if it’s not in 3D…
I want good sound and animations. You can play MSN Gaming Zone backgammon to get an idea of what I am talking about.

On the bottom there would be a Chat section. Where even observers can chat. But the players can “Squelch” the observers while playing.

There also needs to be other usual backgammon features, like Resign, an “Auto-Roll” feature that if the player Checks it, the dices auto roll when it’s his turn to play.
Undo button, if player moves a checker he can undo it. When the last checker is moved, the moves are confirmed…
Player names on the left, showing their level.
Number of wins/losses both players has just made…
Flash will need to communicate with PHP, ie. send variables about the winner and the loser to php so php can output to mysql.
Also there is 5 games maximum against the same player, then they can rematch again in for example 3 hours, the “resign” button would work only after 5 minutes of beginning the game and there would be some other programming to do that is used for our multiplayer website.

I have a PHP programmer that will do the php work, he just doesn’t know how to communicate with flash, so you will need to know how to, and closely communicate with him on AIM, or maybe MSN. You have to be available on the live chat a lot so we can all get this done together.

Of course you have to know how to play backgammon to program that game, I don’t want to explain you how to play if you don’t :)

Thanks!

Bear